INDIVIDUALLY create one object using OpenGL. You can make this excercise relevant to your final project by having each member of your team make different objects that will eventually be used in your final project.
Download and use Game Engine code to make your object. An applet should be created and uploaded to a web server to contain your object.
Apply Textures
Make sure you TEST your applet (both locally and over the network)
Email your applet's URL to Alex & Andri
Compatibility reminder: please use JDK 1.3.1 to compile your Java code.