#include #include using namespace std; int main( ) { initwindow(300,300); setcolor(BLUE); // Change drawing color to BLUE. setcolor(COLOR(255,120,0)); // Change drawing color to reddish-green. setpalette(4, BLUE); // Change palette entry 4 to BLUE. setpalette(4, COLOR(9,9,9));// Change palette entry 4 to nearly black. int current = getcolor( ); // Set current to current drawing color. if (IS_BGI_COLOR(current)) // Check whether it is a BGI color. cout << "Current BGI drawing color is: " << current << endl; if (IS_RGB_COLOR(current)) // Check whether it is an RGB color. cout << "Current RGB drawing color has these components:\n" << "Red: " << RED_VALUE(current) << '\n' << "Green: " << GREEN_VALUE(current) << '\n' << "Blue: " << BLUE_VALUE(current) << '\n'; cout << "The usual Windows RGB color int value is:\n" << converttorgb(current) << endl; return 0; }