libbgi.a: drawing.o misc.o mouse.o palette.o text.o winbgi.o winthread.o file.o dibutil.o winbgi.h winbgim.h graphics.h ar -rv libbgi.a drawing.o misc.o mouse.o palette.o text.o winthread.o winbgi.o file.o dibutil.o del \cs1300\lib\libbgi.a copy libbgi.a \cs1300\lib del \cs1300\include\winbgi.h copy winbgi.h \cs1300\include clean: del *.o del *.exe del libbgi.a drawing.o: drawing.cxx winbgi.h winbgitypes.h g++ -c drawing.cxx misc.o: misc.cxx winbgi.h winbgitypes.h g++ -c misc.cxx mouse.o: mouse.cxx winbgi.h winbgitypes.h g++ -c mouse.cxx palette.o: palette.cxx winbgi.h winbgitypes.h g++ -c palette.cxx text.o: text.cxx winbgi.h winbgitypes.h g++ -c text.cxx winbgi.o: winbgi.cxx winbgi.h winbgitypes.h g++ -c winbgi.cxx winthread.o: winthread.cxx winbgi.h winbgitypes.h g++ -c winthread.cxx dibutil.o: dibutil.c dibutil.h dibapi.h g++ -c dibutil.c file.o: file.c dibutil.h dibapi.h winbgitypes.h g++ -c file.c graphics.h: winbgi.h del graphics.h copy winbgi.h graphics.h del \cs1300\include\graphics.h copy graphics.h \cs1300\include winbgim.h: winbgi.h del winbgim.h copy winbgi.h winbgim.h del \cs1300\include\winbgim.h copy winbgim.h \cs1300\include bgi.exe: bgi.cxx g++ bgi.cxx -o bgi del \cs1300\bin\bgi++.exe copy bgi.exe \cs1300\bin rename \cs1300\bin\bgi.exe bgi++.exe