Online Computer Game

Project idea: Develop an online game.  Several threads of execution would be used to control various aspects of the game (e.g., accepting user input, moving the pieces of the game, a timer, moving obstacles, etc.).  And these threads would have various different levels of communication/synchronization that could be modeled.  I'm confident that I would able to implement at least a subset of the game functionality in a Java Applet.

Team Member: Edith Smagala

© Kenneth M. Anderson, 2007.