Date DueAuthor Reading
Ch 1: 1/16
Ch 2: 1/21
Hillis, D. The Pattern on the Stone: The Simple Ideas that Make Computers Work.
Basic Books, 1998.
2/4Harel, D. Computers Ltd.: What they Really Can't Do. Ch. 2
Oxford University Press, 2000.
2/6Harel, D. Computers Ltd.: What they Really Can't Do. Ch. 3
Oxford University Press, 2000.
2/13Gardner, M. The Game of Life, Part I. In Gardner, M. Wheels, Life and Other Mathematical Amusements. W.H. Freeman and Co. 1983.
2/25Hinton, G. How Neural Networks Learn from Experience. In Fritz, S. (ed.) Understanding Artificial Intelligence, Warner Books, 2002.
3/11Turing, A. Computing Machinery and Intellingence, in MIND: A Quarterly Review of Psychology and Philosophy.
3/18Pinker, S. The Language Instinct: How the Mind Creates Language. Chapter 4. William Morrow and Co. 1994.
4/8Braitenberg, V. Vehicles: Experiments in Synthetic Psychology. MIT Press, 1986. pp. 1-28.
4/22Axelrod, R.The Evolution of Cooperation, New York, Basic Books. pp. 1-54