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Colloquium - Rubin

Computer Games, Girls and Mathematics: What's in the Intersection?
Andee Rubin

No one needs to be told that computer games are big business. Game designers have figured out ways to appeal to a broad spectrum of people -- although until recently, a large number of those were males who liked to shoot and win. This talk will go beyond that stereotypical (but not totally inaccurate) notion to explore two facets of the computer game experience: gender and mathematics. I will discuss some of the characteristics of computer games that research has indicated appeal to girls and describe how these findings have influenced the design of games. Second, I will explore the ways in which mathematics has been incorporated into computer games, some better than others.

WARNING: Attendance at this talk may involve being a volunteer game player.
Hosted by Clayton Lewis.
Refreshments will be served following the talk.

Department of Computer Science
University of Colorado Boulder
Boulder, CO 80309-0430 USA
May 5, 2012 (14:13)