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January 2007
Senior Camille (Cami) Dodson was recently selected
a recipient of the 2007
Game Developers Conference Student Scholarship.
In addition to attending the conference, scholarship recipients are paired with
a mentor from the industry to answer career questions and help network
throughout the week. Recipients also enjoy an exclusive site visit to a game
studio in the Bay Area.
One of only 25 scholarship recipients, Cami will have access to over 300
sessions, roundtables, and keynotes, the GDC Expo, Proceedings, breakfasts,
lunches, the Choice Awards ceremony, and all events, including the keynote by
Shigeru Miyamoto, Nintendo Senior Managing Director
and developer of games such as
Mario,
Zelda,
Donkey Kong and
Nintendogs.
A few quotes from Cami:
I want to become a next-gen game maker, utilizing my programming and
artistic skills. I'd like to make games that are popular and entertaining
but still have thoughtful messages underneath. I want to work at a
successful game company and learn how to do it all!
While there are some amazing new games out, I love old school and
Super Mario Bros had it all! The tight controls, fun characters
and scenery, great level design, and the assorted fireballs, flags, and
flying fish. Yeah, Miyamoto rocks!
In my game-making career I'll help bring in a wider audience of players.
I work with themes and struggle to give my games a larger purpose, whether
through social commentary, education or therapeutic content. Still, games
should be fun and I want uplifting enjoyable entertainment!
BioKid is a game I've been working on for my senior project that teaches
kids anxiety controlling techniques. The
Wild Divine Project,
a local game company, sponsored our team of four to have us build this
game using their biofeedback device. Working with the device allows us to
incorporate the player's heart-rate into the game-play. We decided the game
needed weapons, magic, health, and environments to explore. I lead the team
with administrative duties and I contribute code and artwork. It's my
passion to build games in a team and to teach something meaningful,
so this project is awesome!
I'm a game-making girl who is all set to graduate this May with a degree
in Computer Science! I've made over 30 games for fun, work, and school
projects. As president of
CU's Game Developers Club
for over two years, I have helped give weekly meetings, presentations,
tutorials, and organized development competitions. I have presented my
game projects at events involving new media technology like the
Women in Engineering Conference. And I'm online at
www.SuperCami.com!
The 2007 Game Developers Conference
will be held in San Francisco in March.
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