Tutorials/Workshops Co-Chairs

Stuart MacFarlane, University of Central Lancashire, UK
Janet Read, University of Central Lancashire, UK


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Tutorial and workshop presenters should check in at the Discovery Learning Center located on the corner of Colorado Ave. and Regent Dr. Please arrive at least a half-hour before your scheduled presentation. Morning sessions run 9 a.m. to noon; Afternoon sessions are 1 p.m. to 4 p.m. All-day sessions are 9 a.m. to 4 p.m. with a lunch break from noon to 1 p.m.
All Tutorials and Workshops will take place on Wednesday, June 8, 2005

Tutorial: KidTalk: Understanding developing technology users - Full day

Room: ECOT 8-32

Kirsten Risden, Libby Hanna, Kristin Alexander

Gain insight into children's developmental patterns, how these patterns affect the way children use technology, and implications for good product design! This tutorial is intended for anyone working on children's technology, either in research programs or product development, who does not have a formal background or education in child development.

Tutorial: Game Design for Education (Full day)

Room: Discovery Learning Center, DLC 1B 40

Alex Repenning, AgentSheets Inc./University of Colorado
Andri Ioannidou, AgentSheets Inc.

Participants interested in techniques for designing with children will learn how to use the Gamelet design methodology to design and create interactive games. A hands-on experience will illustrate the design methodology step-by-step. Participants will work in small teams to design, test, and publish two working Gamelets (simple games: think Pacman).

Tutorial: New output devices and how they can be used by designers, large and small (Half day - am)

Room: Craft Tech Lab, Discovery Learning Center, DLC 1B 14

Leah Buechley, Nwanua Elumeze, Glenn Blauvelt, University of Colorado

We will introduce three new output devices: laser cutters, three-dimensional printers and computer controlled sewing/embroidery machines. For each class of machine, we will provide an overview of the technology and discuss ways in which it can be used both by children directly and by adult designers of interactive artifacts.

Tutorial: Wizard of Oz with Children - Ethical dilemmas and experiences from the field (Half day - pm)

Room: ECCR 1B 06

Johanna Hoysniemi, Janet C. Read, University of Central Lancashire, UK

Wizard of Oz methods provide quick and easy solutions to complex design and evaluation problems. This tutorial will introduce attendees to WoZ studies and will explore the issues for use with children. It is designed to be useful to beginners in WoZ methods as well as for experienced practitioners.

Tutorial: NetLogo (Half day - pm)

Room: Center for LifeLong Learning and Design, Discovery Learning Center, DLC 170

Dor Abrahamson, Paulo Blikstein, Uri Wilensky, Northwestern University

When Blake wrote, "To see a World in a Grain of Sand..," perhaps he was not thinking specifically of the beautiful complex structures emerging from multiple interacting agents following simple rules. But he could have been. We invite you to build such Worlds from your own grains of NetLogo procedures. NetLogo, one of the most widely used multi-agent modeling tools today, is a user-friendly environment for simulating complex scientific phenomena and includes 3D visualization, a Systems Dynamics modeler, a Robotics extension, and more.

Practical Workshop: Creating Electronic Craft Experiences for Children (Half day-pm)

Room: Craft Tech Lab, Discovery Learning Center, DLC 1B 14

Elisabeth Sylvan, MIT Media Lab
Diane Willow, University of Minnesota
Nwanua Elumeze, University of Colorado, Boulder

We will discuss our experiences running electronic craft workshops with kids, including information about previous workshops and important issues that arise and will work hands-on with materials such as LEDs, sensors, programmable jewelry and fabric, and a craft electronics kit. Participants are encouraged to bring materials, ideas, and experiences.

Academic Workshop: Tangible Interfaces for Playful Learning - past, present, and future (Half day - am)

Room: Bechtel Collaboratory, Discovery Learning Center

Oren Zuckerman, MIT Media Lab
Glenda Revelle, Sesame Workshop
Yvonne Rogers, Indiana University
Mitch Resnick, MIT Media Lab

This Workshop is designed to bring together designers, educators, industry professionals, and researchers interested in playful learning and the design of tangible interfaces. We will review relevant Tangible User Interfaces (TUI) projects (past and present), discuss the concept of playful learning, review TUI classifications, and suggest questions for future research. We have setup an email list to enable open discussion before and after the workshop. Go to http://groups-beta.google.com/group/Tangibles-For-Children to join. Currently there are about 70 members, mostly CHI 2005 attendants.