Wednesday, June 8, 2005

Tutorials, Workshops, Doctoral Consortium

Opening Reception: 6:00-7:00 at the Center for LifeLong Learning and Design in the Discovery Learning Center


Thursday, June 9, 2005

9:00-9:30

Welcome, Introduction

9:30-10:30

Scott Kim, Opening Keynote

10:30-11:00

Break

11:00-12:30

Paper Session 1: Technologies and Toolkits

Spookies: Combining smart materials and Information technology in an interactive toy
Lena Berglin, University College of Boräs, Sweden

Tools of Contextualization: Extending the Classroom to the Field
Niels Olof Bouvin, Christina Brodersen, Frank Allan Hansen, Ole Sejer Iversen, Peter Nørregaard, University of Aarhus, Denmark

Some Reflections on Designing Construction Kits for Kids
Mitchel Resnick, MIT, USA; Brian Silverman, Playful Invention Company, Canada

12:30-2:30

Lunch Break, Poster set-up period

2:30-4:00

Paper Session 2: Mixed Abilities

Development of an American Sign Language Game for Deaf Children
Valerie Henderson, Seungyon Lee, Helene Brashear, Georgia Institute of Technology; Harley Hamilton, Atlanta Area School for the Deaf; Thad Starner, Steven Hamilton, Georgia Institute of Technology, USA

pOwerball: The design of a novel mixed-reality game for children with mixed abilities
Bas Brederode, Eindhoven University of Technology, Delft University of Technology; Panos Markopoulos, Eindhoven University of Technology; Mathieu Gielen, Arnold Vermeeren, Huib de Ridder, Delft University of Technology, The Netherlands

Promotion of creative activity in children with severe autism through visuals
Narcís Parés, Anna Carreras, Jaume Durany, Jaume Ferrer, Pere Freixa, David Gómez, Orit Kruglanski, Roc Parés, J. Ignasi Ribas, Miquel Soler, Àlex Sanjurjo, Universitat Pompeu Fabra, Spain

4:00-4:30

Break, Poster Presentations (poster presenters should be available to discuss their posters)

4:30-5:30

Paper Session 3: Fun and Education

Making Educational Computer Games 'Educational'
Shalom M. Fisch, MediaKidz Research and Consulting, USA

Assessing Usability and Fun in Educational Software, Stuart MacFarlane, Gavin Sim, Matthew Horton, U. of Central Lancashire, UK
7:00

Conference Dinner

Dinner will be held at NCAR, the National Center for Atmospheric Research, in Boulder. Shuttles will be provided between NCAR and the conference hotels. More information will be posted.

Friday, June 10, 2005

9:00-10:30

Paper Session 4: Participatory Design

Mission from Mars-A Method for Exploring User Requirements for Children in a Narrative Space
Christian Dindler, Eva Eriksson, Ole Sejer Iversen, University of Aarhus, Denmark; Andreas Lykke-Olesen, Martin Ludvigsen, Aarhus School of Architecture, Denmark

Comparison of Think-Aloud and Constructive Interaction in Usability Testing with Children
Benedikte S. Als, Janne J. Jensen, Mikael B. Skov, Aalborg University, Denmark

A Review of Research Methods in Children's Technology Design
Janne J. Jensen, Mikael B. Skov, Aalborg University, Denmark

10:30-11:00

Break, Posters

11:00-12:30

Paper Session 5: Beyond the Desktop

Child's Play: A Comparison of Desktop and Physical Interactive Environments
Jerry Alan Fails, Allison Druin, Mona Leigh Guha, Gene Chipman, Sante Simms, Wayne Churaman, University of Maryland, USA

Tangicam: Exploring observation tools for children
Jean-Baptiste Labrune, Wendy Mackay, Université Paris-Sud, France

Playthings That Do Things: A Young Kid's 'Incredibles'!
Edith K. Ackermann, MIT, USA

12:30-2:30

Lunch Break

2:30-3:30

Paper Session 6: Usability and User Studies

Designing ubiquitous computing to enhance children's interaction in museums
Tony Hall, Liam Bannon, University of Limerick, Ireland

Reading Alone Together: Creating Sociable Digital Library Books
Nancy Kaplan, Yoram Chisik, University of Baltimore, USA

3:30-4:00

Break, Poster take-down period

4:00-5:00

Closing Keynote: Chris and Mihaly Csikszentmihalyi

5:00-5:30

Closing Remarks